DX11 SET LIMB TEXTURE

Applies the provided texture to the specified limb.
A texture stage [0..15] can optionally be provided for muti texturing.

  Syntax
DX11 SET LIMB TEXTURE limb, image, [stage]
  Parameters
limb
Dword
The limb to set the texture of.
image
Dword
The image to use as a texture for the given limb. Set to nullptr (0) to remove the currently bound texture from the given stage.
[Optional] stage
Dword
The texture stage to set the texture for; the valid range is [0..15]. Defaults to 0.

  Returns

This function does not return a value.

  See also

LIMB Functions Menu
DX11 Function Categories